

Being one of the most profitable and oldest franchises for EA, the company really pulled out all the stops to promote the game including various videos showcasing the cars that would be making an appearance in the release and the actors who would portray different characters in the story of this title like Maggie Q or Christina Milian.Ī few weeks until the official launch, EA has just released the achievements list which will be employed for the Xbox 360 version of the game. NFS: Undercover is set to hit store shelves in the United States on November 18, with European customers getting their hands on it on November 21. Although, from what we have seen up until now, it looks a lot like one of the previous titles in the series, Most Wanted, that isn't necessarily a bad thing because it had a lot of success and brought fans back to Electronic Arts' racing games. The depth of field also adjusts based on the speed of the car so when the car is traveling at high speeds the perspective will shift to the distance putting the car/cockpit out of focus.Need For Speed: Undercover is really shaping up to be a great title partly because it promises to bring back one of the most exciting features of the whole street racing franchise, the police.
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The visual customization system allows players to personalize both the exterior and trick out the interior to reflect their individual style and preferences.Ī variety of visual cues delivers the true driver's experience including a three-dimensional HUD that mimics driver head movement, inertia and G-forces.
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Go under the hood to upgrade and tune your vehicle to increase its performance. Need for Speed SHIFT features a comprehensive customization option that lets the player tailor every aspect of the cars performance and styling.

There is also over 15 real-world locations like Willow Springs and Laguna Seca as well as fictional circuits like downtown London and Tokyo. Nearly 70 licensed cars are available including the Pagani Zonda F, Audi RS4, and Porsche 911 GT3 RSR. A combination of visual and audio effects will leave the player disorientated and briefly disrupt the race. When the player hits a static object or opponent car, the player will feel like they are 'taking damage'. Driver profile is pervasive throughout all modes: career and online. This system is made up of a driver's personality on the track, their success rate and any profile points and badges accrued all of which work together to create a tailor-made career and game play experience. What kind of driver are you? Driver profile tracks the player's evolution as a race driver from event to event. The thrill of driving incredibly fast, the pressure of the competition, the fear of losing control, the intense concentration and effort needed to harness the power of a racing car.
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